It has been fun to try and keep up with the changing WebRTC landscape. I published three versions in the last year, but to do the next version is just too much for me (many many changes!). I have decided to pass the job to much more capable hands. My friends Phil Edholm of PKE Consulting and Brent Kelly and Matt Krebs of Kelcor have created a new WebRTC Ecosystem that serves a similar purpose. Here is where you can review the preview (final version will be out in early November):
(I realize the full report is pay, but the preview already has more data than I was tracking!)
Phil was kind enough to do an introduction for me on the intent of the document:
WebRTC is poised to transform virtually all aspects of the communications landscape as part of the webification of communications. This disruptive technology has created a huge opportunity for many companies and individuals that are already offering WebRTC-based products, implementations, consulting, and technology. WebRTC World has worked with the leaders of both the WebRTC and webification-of-communications communities to create a model that defines the WebRTC ecosystem in a structured and understandable way.
The WebRTC World WebRTC Ecosystem is a comprehensive view of the segments of the WebRTC marketplace, covering nearly 150 companies with WebRTC offerings. The WebRTC marketplace is exploding with hundreds of companies offering WebRTC products and services while many more are building end user applications that use WebRTC to deliver new and transformational communications and collaboration experiences. WebRTC World has created the WebRTC Ecosystem to explain this marketplace and to help developers and companies use these products and services to deliver WebRTC-based solutions.
The webification of communications that WebRTC is leading is not a technology transformation alone; it is a combination of new applications and capabilities driving value to a rapidly growing WebRTC-enabled population. With forecasts of five billion WebRTC-enabled browsers, smartphones, and tablets by 2017, along with the ubiquitous bandwidth on modern 4G and access networks, the demand-side is driving WebRTC applications and their delivery. There are three layers of the WebRTC Ecosystem.
At the top are the Business Solutions and Applications that use/enable WebRTC. As more and more of these emerge, it will drive demand for users to access these capabilities. At the bottom are the devices and experiences that WebRTC delivers. In the middle are the hundreds of products, components and technologies that enable or integrate WebRTC solutions, providing the basis for development and integration of WebRTC in a wide range of business solutions and applications. Web-based communications solutions that use the “webification” paradigm of direct end device access to the application or solution will drive the use and adoption of WebRTC capabilities and experiences in the endpoints. The massive number of endpoints that support WebRTC will drive the inclusion of WebRTC-based next generation web style communications in a wide range of web sites, applications, and solutions.